Design Projects
Prototyping
soccer quiz icon ball

Soccer Quiz

Palm Pre Quiz Feedback System

Overview

For our Interaction Design Practice course we were challenged to create a multiple choice quiz feedback and answer system for the Palm Pre. The challenge was focused on submitting an answer(s), providing feedback on the answer(s) submitted, displaying the correct answer(s), as well as providing an explanation of the answer when needed.

soccer quiz, submition interaction

Design Process

For this challenge we were given about a week to come up with a design and present our design to the class. Our team started by researching the Palm Pre, available applications and functionality, and creating personas. We ideated and quickly sketched out ideas using a whiteboard. Through our personas we decided that we really wanted our design to be enjoyable to use, perhaps even fun. Once we developed a design we began prototyping it using paper and a cardboard cutout of a Palm Pre. The design was then tested by subjects within our target audience. After finding a couple of usability problems from our evaluation, we redesigned the application and sketched out our new design.

ideation via whiteboards whiteboards showing different screens of the app schedules are important during meetings discussing designs and problems working hard to build a paper prototype lots of paper prototypes different screens of the app to go with our prototype it's important to have fun and bond as a team

Final Concept

Our final concept uses a soccer metaphor to bring enjoyment to the design. Animation occurs throughout the design bringing joy to those who use it. Answers are selected by flicking an answer choice ball towards the goal net at the top of the screen. Answers are submitted by flicking a soccer play towards the goal net; this was modeled heavily on the 'unlock' screen on the Palm Pre. Quiz takers are then alerted to the correctness of their submission with either a "Goal" display popping up or by the incorrect answer balls dropping back down into place. Explanation is provided via an overlay (sitting on top of the goal net) upon submission of answers. Quiz takers can also 'cross out' an answer choice, as many do during physical tests, by swiping the answer choice off to the right of the screen. This choice then moves down to the bottom of the answer choices and is grayed out, but remains submitable.

intial screen of a question showing answers dropping into place answers are flicked up towards the goal a subtle direction for submitting answers kicker is flicked towards goal and kicks in answer balls correct answers bring about a goal information on a question can be obtained after answer submission incorrect answers bounce off the goal and back into place answers cana be removed by swiping
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